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User Rating: (Votes: 2)
Submitted By: jonah_tg
Reviewer Rating:
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An ambitious tower defense game, this time round you are a gun and you can buy various other guns, mines and upgrades.

You fight land, sea and air units on a variety of maps. Instead of just being a passive observer, you have to fire the main gun of the defense. Here is where the problems start. The aim of the gun is off. It makes all the frantic clicking the much less fun until you learn how to “aim” the gun.

The round starts are chaotic, because you have no waiting period to setup guns. And while you can repair units, for the life of me I can’t see any damage indicators. Still, the game is actually pretty fun, a rare occurrence for tower defense games.



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User Reviews/Comments:
kthor
Really, really dull. One of the reasons Desktop Tower Defense owns all of these clones is that a) it gives the player freedom to experiment and fuck up without losing too much and b) the player is cognizant of the enemy's timing. I just spent all my time holding down the mouse button waiting for waves to end, which seemed to take forever - and then at the end of the wave, it yells at me for holding the mouse button down! Dear programmer: if you don't want your player to do that, DISABLE IT. Lousy game.
Chet
Eh, I'll give you it has its problems, but honestly, out of the last 10 tower defense games, this was one of the better ones.

kthor
Also what kind of fuckup can't spell "cannon"?
Blackbetta
Bleah. Mines don't work after one round, guns suck, and you have to try really hard to lose.
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